NEW #455 - added Discord API - rich presence on Discord (can be toggled off)ĬHANGE #426 - AI upgrade - more responsive to player but first reaction is always moveĬHANGE #451 - elevators have a dedicated floor in front of themĬHANGE #457 - try to launch on dedicated graphics card if present on laptopĬHANGE #457 - warn if launching on Intel integrated GPUĬHANGE #460 - stimpacks now reset cooldowns (military stimpack resets "once per level" cd's)ĬHANGE #464 - smoke grenades do no damageĬHANGE #453 - slight adjustment of game camera, should improve top/bottom visibilityįIX #446 - advanced auto shotguns now have potential increased magazine instead of seeming emptyįIX #467 - added shebang to Linux script (should fix launching on itch.io)įIX #470 - door UI icons load properly after save/loadįIX #- clean background in menu (was visible on ultrawide monitors) NEW #448 - rewrote the monster generation algorithm - more balanced compositions NEW #444 - new challenge - Angel of Carnage (rocket launcher only) NEW #445 - new challenge - Angel of Confidence (Europa start) NEW #442 - Technician class skill - Smoke screen! NEW #443 - Marine class skill - Adrenaline! We await for your feedback (especially on new changes)! There's also a bit of changes and fixes, see below for the full changelog! We also implemented the Discord API - you'll have rich presence info when playing the game! (currently works only on Windows) Speaking of which, join our Discord if you haven't already :D It should now have more consistent results (and a lot power for future changes).įinally we added two challenges that incidentally allow to have a taste of later game content - Carnage which is a rocket launcher only game and Confidence which throws you right into Europa. You'll find a special box too though!Īt the same time we rewrote from scratch the algorithm that picked monsters for the level. You need to find a terminal to unlock them and inside you'll find some more difficult enemies. The second big change are Vaults! These are special rooms that appear on some levels (currently not on BSP or cave levels), that have locked doors. Marine aquires Adrenaline which can convert your pain factor into health, Scout has gotten Stealth, which is basically a short-term invisibility (broken by attacking though) and Technician has a Smoke Screen which works exactly like a smoke grenade thrown under your feet! To increase the availability of those (and other) skills with a cooldown, stimpacks now reset cooldowns (for the "once per level" ones you'll need a military stimpack though). There are two big changes in this one - the first being active class skills! Each of the three classes has gotten an active skill that is available from the start, and is usable once per level. Article taken from a bit longer than planned, but we're back with a fresh new BETA! With the 1.0 announcement the developer made it clear they have a lot of ideas to add in and to expect news on the 1.1 release this year.įind Jupiter Hell on Humble Store, GOG and Steam. Screenshots simple don't do it a single bit of justice, you have to play it and see it properly in motion to really get the feel of it because a lot of it is in the atmosphere and the constant decision making you're doing. That said, what's there is freaking glorious. Due to this though, it's not a particularly deep game when it comes to your character (there's a few classes) and world interactions. It's one of the most streamlined roguelikes I've played. I find myself coming back to Jupiter Hell often because despite being quite brutal, it's surprisingly accessible. On top of that there's three new enemies, lots of UI improvements, lots of bug fixes and lots of smaller improvements throughout the game to make it feel like the finished experience. The developer said you should expect to die on this one. This includes a whole new final boss battle, which will really challenge you. The Beyond area is no more, instead there's now Dante Station to blast through. The 1.0 update is a big one too that completely replaces and improves the end-game. YouTube videos require cookies, you must accept their cookies to view.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |